two-space jump; two-point jump
A Go term for a move where a stone jumps two intersections along a line, leaving one empty intersection in between.
Play a two-space jump from the corner stone.
A two-space jump is a lighter shape than a one-space jump.
A three-space jump, leaving two empty intersections; even lighter and more flexible than 二間飛び.
Standard kanji spelling for this Go term.
Alternate spelling using katakana for the final element; less common than 二間飛び.
Compound of 二間 (にけん, 'two spaces') and 飛び (とび, 'jump'), describing the move's nature in Go.