noun
global modelling transformation
In computer graphics, the transformation that maps an object's local coordinates to world coordinates, often part of a rendering pipeline.
大域モデリング変換は、オブジェクトをワールド座標系に配置するために使われる。
The global modelling transformation is used to place objects in the world coordinate system.
モデリング変換 (modelling transformation) is a broader term; 大域モデリング変換 specifically refers to the global (world-coordinate) stage, as opposed to local or viewing transformations.
Compound of 大域 (global) + モデリング (modelling) + 変換 (transformation), a direct calque from English computer graphics terminology.