video game crash of 1983; Atari shock
Historical term referring to the North American video game industry crash of 1983, triggered largely by Atari's overproduction and poor-quality titles. Used in Japanese discussions of game history.
wasei-eigo (Japanese-coined English), from Atari shock
The Atari shock dramatically changed the North American game market in the 1980s.
When studying the history of the game industry, the Atari shock is always mentioned.